Gaming is one of the most popular pastimes in the country. From tabletop favorites at family fun night to action-packed online adventures, each game relies on the skills and talent of designers.
As you earn your Bachelor of Fine Arts with a specialization in Game Arts, you’ll get to design games, create 2D and 3D characters and scenarios, and even beta-test games with classmates and faculty members who love gaming as much as you do. You’ll also learn what it take to get a game to market, including how entrepreneurs use crowdfunding to bring their creations to life.
You’ll learn to:
Graduate in as few as 18 months by taking 15 credits per quarter, year round
Mean salary for multimedia artists and animators.
Bureau of Labor Statistics 2016
BEAU offers four start times each year so that you can get going on your degree right away.
Instead of classrooms, you’ll get 24/7 access to creative spaces, specialty labs, and studios furnished with industry-standard equipment.
Animation careers are built on more than just concept art. That’s why BEAU teams up with the local art industry to offer real-world experience and internships. You’ll graduate with a portfolio that will impress any exec.
You’ll learn from industry-experienced instructors who bring their real-world knowledge to you. They’ve spent years building successful careers and will help you do the same.
Mark Sorenson, a Utah-based artist, is dean of education at BEAU. He has educational foundation in 3D animation, illustration, and fine arts, and practical experience as a concept artist in game design for the Waterford Institute. He earned a BFA in graphic design from Utah State, and an MFA in writing from Vermont College of Fine Arts. Prior to serving as dean, Mark was game program chair and an associate dean.
Abe received his BFA from BYU in 1999, studying traditional illustration and painting as well as an emphasis in 3D animation and computer graphics. Before graduating, he had already begun working in the video game industry as a character artist. He is now president of Attraction Studios.
Drawing from his experience as a toy sculptor at Hasbro and a character artist at Warner Bros. Games, Stephen teaches character design and creation in ZBrush and Maya. He also instructs students in traditional sculpting and fundamental drawing. Stephen earned his BFA at BYU; there, he contributed to short, animated films that earned four student Emmy and two student Academy awards.
You’ll learn what it takes to breathe life and emotion into a 3D character. In a team environment, you’ll create an animated sequence for a game.
You’ll learn to create a rich gaming environment through the development of all of the little gadgets and gizmos that fill up a scene. You’ll learn to use ZBrush and Maya and produce a model suitable for a Next-Gen game.
You’ll learn the fundamentals of creating a two-dimensional game. You’ll explore basic programming or scripting through programs such as Flash or SCRATCH. Through your courses you’ll complete a functioning 2D game.
Graduates of the Game Art BFA specialization program are prepared for careers as:
“[The instructors have] knowledge and experience straight from the industry. [They know] exactly what you’re coming here for and what you want to come out with; they can tell you life stories.” — Jared Williamson
Start your future in game art now. Complete the form to receive: