Game art is exploding. With video game companies making billions of dollars and the games themselves turning into miniature movies, the sky is the limit in this fast-moving industry. Local artist and game art professional Mark Sorenson has been moving and shaking with the industry for years. With his educational foundation in 3D animation, illustration and fine arts, and practical experience as a concept artist in game design for the Waterford Institute, Mark is pursuing his passion.
“I love the story part of gaming; it’s like a movie but with your own story,” Mark said. “Games have cut scenes but you are also controlling it. This is like an artist’s dream; you pick something and go with it.”
Mark recently found a home at BEAU as the Game Art Program Chair and is excited to mix education with industry concepts.
“You really need to know what you are doing when you get out there,” he said. “One of the things that drew me to BEAU was that they were working with local companies. And having basic drawing and shading classes are important; you can fake it for a while with these new tools but eventually you’ll get called out on it.”
As a mentor and industry professional, Mark lays out his best advice for current and new students:
Advice for New Game Art Students
Advice for Current Game Art Students